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Color Code: Yellow
Assigned To: Brandon Moore
Created By: Brandon Moore
Created Date/Time: 3/30/2023 6:28 pm
 
Action Status: Blank (new)
Show On The Web: Yes - (public)
Priority: 0
 
Time Id: 10025
Template/Type: Brandon Time
Title/Caption: Working with Aspen
Start Date/Time: 4/3/2023 3:15 pm
End Date/Time: 4/3/2023 5:15 pm
Main Status: Active

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Notes:

Met with Aspen to look over her world building presentation. We ended up getting into this little Q and A session and small virtual interview. It was kind of fun. Aspen took a bunch of notes on a Google doc. I won't share all of the info that we covered but I may pull out a few key pieces.

- Settings and speaking the client's language is a huge part of it - where it starts or where they (the client) gets some buy-in. Once you speak their language, they feel more comfortable.

- System configuration - I like this, I don't like that, can I hide this, can I make this show up here or there, etc.

- Using world building concepts in trainings and demos. Once the clients figure it out and catch the vision, they use world building terminology in describing what they are wanting or what they are hoping to achieve. Basically, if you can get the client to start thinking about the bigger picture, it really gets the juices flowing and the ideas rolling in. Virtually get the wheels spinning.

- Keep building what we know and then deal with other ideas and requests as they come. Custom code vs settings and toggle on/off features. A growing blossoming idea farm.

- We have outgrown a number of different models. For example: We started out with 5 different roles for permissions. Things like sales, mangers, accounting, admin, and backend/web. Now we have over 170 individual permissions that may be applied in any configuration vs the five simple roles that we started with. Also, our first round of corp-wide settings was to build out six corp-wide settings. We had to flip the model when we got up to the 400 ish level. We ran out of room. We ended up building vertically (variable/value pairs) and using custom setting objects (JSON objects and linking similar settings). Tons of ways that things have exploded, changed, and evolved over time. It's been a process. The other big challenge is adding in or taking away new stuff without affecting those who are already in there working (existing clients). You almost have to make the system a chameleon that can change its shape and color on the fly.

- Aspen and I talked about the potential of doing a white label approach. Kind of like the Intel chip inside of a computer. It could be branded however, but the chip is what the whole thing rides on. For example: You could have an HP, Dell, or some other brand of laptop but all of them use the Intel chip as the underlying microchip processor. We would like to do something similar. Whatever brand, powered by adilas.biz on the inside. We don't have to be the main company like HP or Dell or whatever. We could easily just help power those brands using our tech and underlying engine.

- Along the lines of a white label - It would take a potential competitor years and years and millions and millions of dollars to do what we can do right now. If they saw the value of a white label option, they would be smart to go in that direction (saving time and money). Just reskin it and start selling it vs building it from the ground up. There is already a market for what we do (based on our current clients and 20 years in the business and millions and millions in revenue - even though we aren't done yet).

- Aspen asked me about a couple of features that we are using right now and how they relate to world building. I mentioned elements of time and the flex grid tie-ins. Both are hugely customizable and fill gaps and needs, out the door. We talked about selling in bulk but tracking individual items, tracking processes of change (dealing with sub locations, sub phases, or steps of a process). One-to-many relationships, custom fields, preset settings, configuration, and being able to limit what is shown (even though behind the scenes it could be very complex). Tons of samples, examples, prototypes, and working models. We have nuts and bolts companies, bike shuttles, ski schools, and tons of other companies that use these pieces. This is just two pieces of the much bigger puzzle.

- Most of our progress is somewhat limited by outside funding, not ideas or needs. We have huge dreams; it just depends on where the funding for that comes from. This whole thing has been build on a garage type budget. We have ideas and projects that sometimes sit for weeks, months, and years before we can get to them. Our list for an MVP (minimal viable product) keeps revolving and growing. If there is funding, it moves to the top of the list. If not, we chip away at it little by little.

- Lots of analogies between our system (the adilas.biz system) and the body. Often, we start out talking about things like arms, legs, feet, etc. As we get deeper, we get into layers, joints, muscles, system, and clear down to the cellular or molecular levels. People keep wanting to be able to control and/or see the next layer, the next layer, etc. We haven't found the end or bottom yet.

- Aspen was asking what is the difference between world building and fracture? I tried to explain that the fracture project is more of list of lessons learned, ways to speed things up, ways of standardizing things, allowing for customized things, show/hide things, toggle on/off certain settings, full control over flow and display, and controlling things at a smaller detailed level. World building is what we are trying to do and/or accomplish (think bigger picture). We use fracture (aka the next generation of the system or application platform) to get to the bigger world building pieces. We talked about Legos and building blocks of different size, shape, and functionality. Sometimes you need to play in bulk (bigger or preset pieces), medium pieces, and super small pieces.

- We got into talking about the iceberg analogy (or ice berg analogy - different spelling) and how if we could have the whole mountain but only show the iceberg, it would sell better than something seeing the whole big mountain. It makes it look too intimidating (showing the whole mountain). The iceberg looks so much more approachable (be able to configure just what you want to see and use). That's where fracture and some of those ideas come in. You could still have the whole mountain (under the surface) but only have to show what is needed or wanted. Put the rest of the engine under the covers (under water) like the Intel chip inside of a computer. It's all perception and expectations.

- Ideas that don't get exposed (out to the public) can sometimes die in a hole. We talked about if a bigger company was pushing some of the world building concepts or data assembly line concepts, they would sell like hotcakes.

- Towards the end of the meeting, we were getting into costs, growth, and projections - numbers, costs, financials, etc. Fun stuff!

Anyways, a great meeting. Aspen has more notes in her Google doc where she was recording things from the small interview. I enjoyed the chat and the learning session. Sometimes you don't know what you have until you start trying to verbalize it. Good stuff!