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Color Code: Yellow
Created By: Shannon Scoffield
Created Date/Time: 4/2/2015 12:05 pm
 
Action Status: Blank (new)
Show On The Web: Yes - (public)
 
Time Id: 3673
Template/Type: Other Documentation
Title/Caption: Brainstorming - Parts & General Inventory
Start Date: 2/26/2014
Main Status: Active

click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
 
 


Notes:
Brainstorming on parts, items, and general inventory items. Done on day 2 of the February 2014 adilas training session. 2/26/14
Inventory:
Goals, Features, Advantages, Benefits, Pros/Cons, Known/Unknown, Shortcomings

What do we know?
- PO’s – inventory comes in on PO’s
- Vendor specific inventory – perfectly tied to that vendor, its own special…
- ***Generic inventory*** - purchasing product from multiple vendors but selling it out as the same product or at one price, (if it’s going in a bin, same shelf, mixing, etc., run it as generic)
- Different types of PO’s – 6
- In inventory, on order
- Unit of Measurements – lowest common denominator – what are you selling it out at
- Include/Do not include shipping in COGS
- 5 decimal levels of accuracy – not required, but available
- Cause & effects – payables, affecting inventories
- Get it in – PO/inventory side – then we will pick it up on the Payables side – who do we owe?
- Barcoding
- RFID tags – Radio Frequency Identifier (higher cost)
- Packaging
- Potential backorders
- Pre-ordering
- Pay before receiving product
- Shipping
- Freight – different on financials than inventory pieces
- Mini-manufacturing – making new products, buying in bulk – selling in singles
- How am I selling my products out?
- eCommerce
- Open up brand new markets
- Allow online bill paying
- Recipes – bulk, group, kit, pre-set, flex…
- Multiple pricing structures – tiered pricing structure (i.e. same item w/different pricing)
- Interface for selling advanced add to cart, buttons, ???
- Services
- Unlimited items
- Migrating – find & replace, combining items
- Data imports
- Global mark-ups
- Sales
- Discounts
- Promotions
- Customer loyalty
- Merchant processing
- Gift cards
- Planning – faster, consistency

Shortcomings/Pains:
- When to order?
- Loss/shrinkages/damages/returns
- Potential volume of inventory – can be really challenging to manage
- Tradition, legacy, how it has been done
- How will I enter everything into the system?
- Lots of work getting inventory in…
- Pro/con: Taxes
- Education/training
- Pro/con: Planning
- Expiration dates

Brainstorming on stock/units: Flavor of stock/units

What do we know?
- Serialized
- Big ticket items
- Individual Needs/Level – needs some love – what happens to THIS item
- One by one
- Vehicles
- Trailers
- RV’s
- Campers
- Planes
- Boats
- Buildings
- Hotel/Rentals/etc.
- Homes
- Motor sports – motorcycles, sleds, rhinos, 4-wheelers, etc.
- Firearms
- Jewelry
- ***Jobs*** - Job costing
- Can contain subs
- Can be sold
- Sub buckets
- Job histories
- Can be tied to locations – tracked to different locations – mobility
- 5 deep level categorizations:
o Inventory type
o Sub inventory type
o Make
o Model
o Physical unit (with additional subs)
- Sales tool – with some “haggle” ability built in – cost variables
- 100 photos per stock unit
- Manager’s checkbook – slush fund
- Fictitious costing
- Somewhat fixed items
- Mixed items: almost between serialized & non-serialized items
- Not a standalone item on invoices
- Wholesale & manufacturing of stock/units
- Stock units that product other stock/units – (manufacturing, harvesting)
- Very powerful, very diverse, very functional
- Documentation – media content, unlimited documentation, not just photos – add the design specs, the paperwork, contracts, etc.
- Rentals – (stock/units to elements of time)
- Reservations
- Needing to attribute subs to individual pieces
- Details – main
What is possible?
Features:
Advantages:
Benefits:
Shortcomings:
- They are big
- Require a lot of data if you really want to play the game
- Time intensive to sell – paperwork, financing, trade-ins, contracts,
- Human error – to help with this, making things editable & tracking histories
- Search multiple buckets – to get your data back out (pro/con)
- Economic downturns – big ticket inventory can become very difficult
- Education/training to be able to work with complicated/detailed items – associated permissions
- High entry cost to serialized units
- With more stock/units – potentially requires more people/space – money, employees, security
- Taxes and random settings
- Paperwork