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Color Code: Yellow
Created By: Brandon Moore
Created Date/Time: 9/20/2014 9:23 am
 
Action Status: Blank (new)
Show On The Web: Yes - (public)
 
Time Id: 2777
Template/Type: Other Documentation
Title/Caption: Start of the adilas version control system
Start Date: 9/20/2014
Main Status: Active

Sorry, no photos available for this element of time.


Notes:
As part of the world building project and database copy we are adding some light version controls. This is a list of the prior versions of adilas before the database copy and split.

Version 0 - Prior to 2001

Paper tickets, handwritten invoices, numerous spreadsheets, paper timecards per employee, Peachtree Accounting Software, mailing a zip disk from location to location to update inventory. This is where we started from.

Version 1 - 2001 to 2002

Web based inventory tracking, stock/units or serialized inventory, multiple locations, employee/users, role based permissions, digital time clocks and timecards. Custom write up system for Morning Star Automotive out of Salida, Colorado.

Version 2 - 2002 to 2003

Full parts and general inventory department, basic inventory point of sale, vendors, purchase orders (PO's), parts, items, services, quotes, tax settings, invoices, and customers.

Version 3 - 2004 to 2006

Payroll reports & withholdings, commission reports, stock/unit floorplan app, photo management for stock/units, web presence to show stock/units to the public.

Version 4 - 2006 to 2007

Full system rewrite, base of permissions & settings. Changed from MS Access database to MySQL Server database. Added banks, expenses, check write system, deposits, & opened up invoices to handle both stock/units and general inventory items and services.

Version 5 - 2007 to 2009

Lots of new accounting features. Accounts payable, accounts receivable, P&L (profit & loss) or income statement, first rounds of the balance sheet. Adilas, LLC officially started in June of 2008. Adilas - all data is live and searchable.

Version 6 - 2009

Merchant processing - credit cards, recipe/builds, introduced corp-wide settings (custom naming conventions), web presence for parts & general inventories, CRM functionality for customers, flex grid tie-ins, custom paperwork, and reoccurring invoices.

Version 7 - 2010 - Part 1

Major work on corp-wide settings, security settings tightened, & lots of new POS (point of sale) features. New features: barcode printing, mini receipt printing, my cart favorite buttons, units of measure, sales & profit reports, & advanced add to cart.

Version 7 - 2010 - Part 2

Major rework on inventory ordering processes and system. Allowed for generic mix vendor PO's vs. strict vendor specific PO's. Added a feature codenamed the "adilas dewy decimal" - up to 5 levels of decimal accuracy for costs, quantities, and prices.

Version 8 - 2011 to 2012 - Part 1

Added elements of time, calendar, and scheduling. More work on my cart favorite buttons. Added smart groups & tiered pricing structure. Enhanced barcode search capacity. Added duplicate PO, choose interface options, and new custom homepages.

Version 8 - 2011 to 2012 - Part

Major effort to define how the system interacts and plays together. Lots of work on concepts (underlying core of the system). Added the interactive map layout and touch screen button interfaces. Also added the customer queue (virtual waiting room).

Version 9 - 2013 to 2014 - Part 1

New custom code & custom interfaces, industry specific tweaks & changes. Built-in ecommerce & full web presence. Tons of new settings and permissions. Tons of training, both online and live classes. Introduced world building concepts.

Version 9 - 2013 to 2014 - Part 2

Hired college interns to help with custom code projects. Over 100+ hours of training captured and edited. New videos put on YouTube. Started adding buttons and icons to pages. Added additional photo galleries for all 12 main system player groups.

Version 9 - 2013 to 2014 - Part 3

Defined world building levels & definitions. Migrated to multiple dedicated servers. Added full media/content uploads for all 12 main player groups (file management stuff). API socket connections, custom code, and integration with 3rd party vendors.