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Color Code: Yellow
Created By: Shannon Scoffield
Created Date/Time: 6/5/2014 12:32 pm
 
Action Status: Blank (new)
Show On The Web: Yes - (public)
 
Time Id: 2279
Template/Type: Other Documentation
Title/Caption: Brainstorming - Adilas Concepts
Start Date: 4/10/2013
Main Status: Active

click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
click to enlarge - photo by: Shannon Scoffield -
 
 


Notes:
What are the main concepts of adilas? This was just a small exercise… there are tons more…
o Players:
- Empowering the user
- Data
- Basic building blocks
- Permissions and settings
- Physical extension of actions into a virtual world
- Friends and buddies
- Functions and tools
- Characters
- Story
- Same thing over and over again
o Problems, Needs, and Goals:
- Next logical steps
- Development
- Data
- Change
- Functions
- Goals
- Pain
- Needs, trouble or problems
o Consequences and actions:
- Game of business
- Cause and effects
- Data
o Time:
- Objects and data over time
- Data
- Roll call
- Searching
- Change
- Underlying and kind of subtle
o Relationships:
- One-to-many
- Data
- Culture
- Fundamentals, do things over and over, stack and stack
- Mix and blend
- Friends and buddies
- Repetition
o Decisions and choices
- Game of business
- Cause and effect
- Data
o Accountability:
- Data
- Searching or searchable
- History
- Track everything
- Virtual recorder or video
- Capture real life actions in virtual reality
o Systems:
- Centralizing data
- The “whole”
- Systems thinking
- Data
- Scalability
- Engine
- Web-based
- How you use it & what you do – create what you look like
- Human body
- Server based
- Concept buffet
- Developer’s notebook and sharing
o Vision and future developments:
- Next logical step
- Data
- Dreaming
- Change
- Platform
- Concept and buffet
- Developer’s notebook and sharing
o Tools and Maintenance:
- Data
- Paper, spreadsheets, databases, software, IT and notebooks, servers, web applications, platforms and API’s
- Breaking models and tools
• This causes problems
- Searching
- Maintenance
o The Story:
- Going to the source
- History
- Data
- Data mapping
- Features, advantages, benefits
- Players, relationships, trouble, choices, consequences
- Time
- Data portal
- World building
- Virtual copy of real life
- Hand stitch or sew it together
o Functions:
- Data

Other Notes:
- Inputs & outputs – you get what you give
- Weakest link affects the whole
- Confidence
- It takes work
- Think logically – what happened in real life and how would I do that in a virtual world
- Flag & date
- If correct, let it flow
- Checkpoints
- Computers are dumb, powerful, but dumb, you have to tell it what to do
- Everybody uses the system differently
- World building and telling the story
- It may be over kill at times but it helps track the story, even if it gets complicated.
- You tell the story, we then help you map backwards to show where things were at.
- Push vs. pull – give automatically or ask for
- Concept buffet –tons of topics
- You find what you are looking for
- Different notes from talking with Steve about adilas, direction, and core concepts:
o What you do physically everyday…. We capture that is a virtual environment
o Whatever you do physically… you have to record it
o Physical extension of physical actions – physical to virtual
o Willing to try and love of learning
o Engine
o Features, advantages, and benefits
o Fundamentals, do over and over, stack and stack
- Pyramid Diagram #1 (starting at the top and moving to the base in this order)
o Permissions
o Settings
o Functions
o Types
o Friends
- Pyramid Diagram #2 (starting at the top and moving to the base in this order)
o Functions
o Types
o Settings
o Permissions
o Concepts